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The Random Number Generator (RNG) is the brains of the slot machine. While most players know that there is a computer chip picking the numbers, they do not fully understand how it works and this can lead to some of the many myths and misconceptions about a slot machine. One of the most common myths is that a machine has a cycle that can let a player know when it is due to hit. Many “Snake Oil Salesmen” will try to sell you a system for doing just that. Save your money — it can’t be done.
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The RNG Program
Inside the slot machine is a microprocessor similar to the one in your home computer. Instead of running Word or Excel, it runs a special program, the RNG, that generates numbers to correspond to the symbols on the reel of the slot machine.
You might say that the RNG is in perpetual motion. As long as there is power to the machine it is constantly selecting random numbers every millisecond. The RNG generates a value between 0 and 4 billion (approx number) which is then translated into a specific set of numbers to correspond to the symbols on the reels. The outcome of each spin is determined by the number selected by the RNG. This number is chosen when you hit the spin button or deposit a coin.
The RNG uses a formula known as an algorithm which is a series of instructions for generating the numbers. The scope of this is beyond most of our mathematical knowledge but can be checked for accuracy. This is done by the Casino Control Board and other testing laboratories to make sure that the program performs as it should so the player will not be cheated.
Principles of the Random Number Generator
Here is a more simplified explanation that's easier to relate to. Although this is not precisely how the RNG operates, it should give you a basic understanding of the principles of how the winning spins are determined.
Reel Type Slot Machines
Reel type slot machines have a number of spaces on each reel that contain a symbol or blank. These are referred to as the physical stops. Most of the old mechanical machines had reels that could hold 20 symbols while the modern slots have reels with 22 physical stops. The microprocessing technology allows the new machines to be able to accommodate a large number of “Virtual stops” which I will explain in a future article.
For this example, let’s simplify things and imagine that there are only 10 stops on each reel. With 10 stops there can be 1,000 different combinations. We get this number by multiplying the number of symbols on each reel. (10 x 10 x 10 = 1,000) The 1,000 combinations that can be attained are known as a cycle, and this is the word that sometimes confuses a player into thinking that the machine has cycles of winning and losing.
The odds of a three number combination being picked are one in a thousand. Theoretically, if you play 1,000 spins you should see each of these number combinations once. However, we all know that this is not the case. If you played a million spins you would see that the numbers would even out to be closer to the actual probability. This is similar to flipping a coin 100 times. Although the odds are 50 -50 you are unlikely to see 50 heads and 50 tails after 100 spins.
The Daily Pick 3 Lottery
Many of you have seen the Daily Pick 3 lottery drawing. They have three glass bowls or drums each containing ten balls numbered 0 -9. The balls are mixed up and when the top is lifted a ball pops up the tube showing you the first number. This is repeated for the second and third number to give you a three-digit winning combination.
To use this as an example of the operation of the slot machine, we will replace the numbers 0-9 on the balls with slot symbols. In each bowl, we will have one ball with the jackpot symbol on it. Two balls with a Bar, three balls with a cherry and four balls which are blank. Imagine the RNG in the slot machine as the person drawing the winning combination.
Here is the breakdown of the number of times out of a thousand that the winning combination made.
- 3 Jackpot 1 (1x1x1)
- 3 Bars 8 (2x2x2)
- 3 Cherries 27 (3x3x3)
- Total Wins 37
The 963 losing combinations consist of:
- 3 blanks
- 2 blanks and a symbol
- 1 blank and two different symbols
- 3 mixed symbols
The RNG picks these combinations of numbers thousands of times each second. Now imagine a string of blinking lights where only one bulb can be lit at a time. The electrical current is zipping from bulb to bulb down the string. When you push a button the current stops moving and the bulb in that position lights up. In this example, the light represents the three digit number just picked by the RNG. If you hesitated a second before pushing the button the results would be different. This is the same as you getting up from a machine and seeing someone else sit down and hit the jackpot. The chances are astronomical that you would have hit the spin button at the exact same millisecond.
Payout table
The pay table shows the player what combinations pay out and how much.
Winning lines
Most machines have multiple winning lines on the reels, so options are given for how many lines the player wants to bet. Each line is equal to one bet, so on a five-cent machine, betting on five lines would equate to betting 25 cents.
Coin bin
Though many machines print redeemable tickets, machines that pay out in coins have a large bin to catch them.
Credit meter
A credit meter keeps track of how much credit the player currently has as well as winnings when the reels are spun.
Credits are often used instead of showing actual cash amounts because, to the player, losing credits may not seem as negative as losing money.
Arm or button
Once the player has selected how many lines they want to bet, pulling the arm or pressing the bet button locks the settings, selects a random number, and spins the reels.
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RNG
The RNG continuously generates thousands of numbers per second while the machine is on.
Some RNGs may use a device that collects thermal noise and converts it into electrical signals to help generate the numbers, as computers alone are only able to generate pseudo-random numbers.
EPROM
The EPROM (Erasable Programmable Read-only Memory) controls the weighting of the machine to make sure the desired payout percentage is reached.
(See “Odds & Weighting' section below).
Bet button
When the bet button is pressed, the number generated by the RNG at that exact moment is selected and used.
Reels
Reels are for show, and by the time they’re spinning the machine already knows what the outcome will be. Spinning and stopping reels in sequence helps build suspense and excitement for the player, keeping them more interested.
Stops
Each reel usually includes 20 to 30 stops, which are the symbols and blank spaces on the reel.
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Odds & Weighting
Over many random play sessions, odds are predictable. By adjusting payouts for winning spins, casinos observe legal requirements while delivering an entertaining experience.
Payouts
Odds are predictable over time,
so adjusting payouts per possible winning spins
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yields predictable results over many random play sessions
Required legal payout percentage
Many states have laws that require certain payout percentages. For example, a machine that returns 85 or 90% of the cash it receives over time would still give the casino a 10% - 15% cut.
Weighting
The programmable EPROM allows weighting to fine-tune the play experience.
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For example, if a reel has 10 blank spots, as long as that quota is met, it doesn't matter which blank spots are used. The machine could be programmed to land on blank spots around jackpots to give the player the impression of a 'near win.'
Stacking the odds:
multi-reel machines
On a multi-reel machine, the odds of winning decrease exponentially. For example, taking the single reel example from above and multiplying it to 3 reels (all with identical symbols as the first), the chances of a winning combination (3 of the jackpot symbol instead of 1) drop from 1/20 chance to 1/8000 chance.
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Anti-tamper
Slot machines are designed to be tamper proof to both the players and the casino.
Cabinet & screen
The cabinet and screen act as a faraday cage to disperse electricity and ground electrical signals, preventing outside electrical signals from interfering with the machine’s processes. The screen is coated in a clear, electrically conductive chemical, and connects to the metal cabinet to allow conductivity between the two.
Coin comparator
The coin comparator accepts or rejects coins that are put into the machine. It compares incoming coins against a coin previously placed in the comparator (e.g. if a nickel is in the comparator, then the machine would only accept nickels).
EPROM
The EPROM is programmed and tested in factory, then placed in the machine with a tamper evident sticker over it. This style of chip is reprogrammable using ultraviolet light and must be removed from the machine to do so, which is allowed only when a gaming authority is present.
Coin dispenser
Coin dispensers use a light sensor to count the number of coins dispensed.
Reels
Reels have sensors that detect extra movement, so trying to move reels manually causes an error to display on the LCD screen and any winnings are negated.
References
- (2017). Retrieved 7 January 2017, from https://www.reddit.com/r/IAmA/comments/clins/my_job_is_writing_software_for_slot_machines_and/
- Slots Random Number Generator - Hit Frequency vs Payout Ratio. (2017). Casino News Daily. Retrieved 7 January 2017, from http://www.casinonewsdaily.com/slots-guide/random-number-generator-hit-frequency-vs-payout-ratio/
- CC-40 A Coin Comparitor - YouTube. (2017). YouTube. Retrieved 7 January 2017, from https://youtu.be/k9ybYjS8jOI
- How Slot Machines Work. (2017). HowStuffWorks. Retrieved 7 January 2017, from http://entertainment.howstuffworks.com/slot-machine.htm
- Patent US4448419 - Electronic gaming device utilizing a random number generator for selecting the reel stop positions. (2017). Google Books. Retrieved 7 January 2017, from https://www.google.com/patents/US4448419
- How It’s Made Slot machines. (2017). YouTube. Retrieved 7 January 2017, from https://youtu.be/wjBSXUKn4Qw
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